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guides:extensions

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guides:extensions [2019/06/07 02:11]
user [Starting Modules]
guides:extensions [2020/02/15 06:02]
sonickyle [Starting Modules]
Line 30: Line 30:
  
 ===== List of modules ===== ===== List of modules =====
-==== Starting ​Modules ==== +==== Common ​Modules ==== 
-The following modules ​are the default on new weapons that you get, and are the same on each.+The following modules ​can be found for all weapon types. The effects of them are the same on each weapon unless otherwise stated.
  
 === Grip === === Grip ===
-^Name^+0^+1^+2^+3^+4^+5^+6^+7^+8^+9^+10^Description/​Effect+|< 100% 200px 50px 30em >| 
-|Default Grip|2%|3%|4%|5%|6%|7%|8%|9%|10%|11%|12%|This is the default grip found on newly forged weapons. It increases the user's HP gain rate by 2-12%.|+^Name^Rarity^Description/​Effect^+0^+1^+2^+3^+4^+5^+6^+7^+8^+9^+10^ 
 +|Default Grip|3*|This is the default grip found on newly forged weapons. It increases the user's HP gain rate by 1-10%.|1%|1.5%|2%|3%|4%|5%|6%|7%|8%|9%|10%|
  
 === Hull === === Hull ===
-Default Hull This is the default hull found on newly forged weapons. It reduces the GP cost of Grand Arts by 2-20% - Grind: ​2,3,4,6,8,10,12,14,16,18,20 - Rarity: 3*+|< 100% 200px 50px 30em >| 
 +^Name^Rarity^Description/​Effect^+0^+1^+2^+3^+4^+5^+6^+7^+8^+9^+10^ 
 +|Default Hull|3*|This is the default hull found on newly forged weapons. It reduces the GP cost of Grand Arts by 1-20%.|1%|2%|4%|6%|8%|10%|12%|14%|16%|18%|20%|
  
 === Hardpoint === === Hardpoint ===
-Default Hardpoint ​This is the default hardpoint found on newly forged weapons. It increases critical damage by 1-10% - Grind: ​1,1.5,2,3,4,5,6,7,8,9,10 - Rarity: 3*+|< 100% 200px 50px 30em >| 
 +^Name^Rarity^Description/​Effect^+0^+1^+2^+3^+4^+5^+6^+7^+8^+9^+10^ 
 +|Default Hardpoint|3*|This is the default hardpoint found on newly forged weapons. It increases critical damage by 1-10%.|1%|1.5%|2%|3%|4%|5%|6%|7%|8%|9%|10%| 
guides/extensions.txt · Last modified: 2020/03/28 08:52 by sonickyle